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Smite is a new MMORPG game inspired by the famous Warcraft mod: DOTA. Playing from a 3rd person perspective you get the chance to control a mighty God and lead your minion army to victtory in various scenarios. Will you be able to defeat your opponent and claim great prizes?
What's New in This Release: [ read full changelog ]
New Skin:
· Hades – Soultaker
General:
· Various match-making improvements to get similarly experienced and ranked players playing together.
· Buff belt timings tweaked to prevent overlapping.
· Minotaur is now invulnerable until a Phoenix has died in a lane.
· Additional FX have been added to each skin purchased from the store.
· Surrender votes should now always work when successful.
· Players are no longer able to call certain commands from their clients (suicide and fov, specifically).
· Players may now change their name inside the game using Gems.
HUD:
· Recall progress bar has been added to the hud when recalling.
· Minimap can now be scaled separately from the hud in the settings menu.
Item Store:
· New short descriptions have been added to each item in the left panel to make it easier to quickly identify the benefits you are after.
· New category filter has been added for auras.
· Font size has been increased on the left panel.
· Your three ability slots now appear on the bottom of the store when selecting the Ability filter. Consumable slot treatment will come in the next patch.
· Any items that reduce protections have now been added to the Penetration filters.
· Selling items now uses the total cost instead of the current ra nk.
· Auras
· All items with aura effects no longer stack, as intended. The only exception is Mystical Mark, which does damage to enemies in a radius.
· Midgardian Mail
· The change to slow enemies movements and attack speeds is now limited to only gods.
New Items:
· Fatalis
· This item provides critical strike chance, attack speed and movement speed.
Gods:
Guan Yu:
· Cooldown reduction now properly applies to the abilities at the time they are used. If Tranquil Gift heals an allied player, the cooldown starts with 2 seconds removed. If Warrior's Will hits an enemy player, the cooldown starts with 2 seconds removed. This change allows for greater variance between using these abilities in the right and wrong situations.
· Tranquil Gift
· Cooldown increased from 6 seconds to 10 seconds.
· Magical power contribu tion has been reduced from 50% to 35%.
· Warrior's Will
· Cooldown increased from 6 seconds to 10 seconds.
· Magical power contribution has been reduced from 60% to 50%.
· Taolu Assault
· Cooldown increased from 13 seconds to 15 seconds.
· Base damage per hit has been decreased from 20/30/40/50/60 to 15/20/25/30/35.
· Magical power contribution has been reduced from 20% to 15% per hit.
· Tactician's Advantage
· Base starting damage has been reduced from 100/125/150/175/200 to 75/100/125/150/175.
· Magical power contribution has been reduced from 30% to 20%.
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