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Cars Incorporated is a business-simulation-game all about cars. Dream, build and sell your very own dream-cars and become an important part in the century-long history of the automobile.
You will be able to:
- Design your very own vehicles with the integrated Semi-Freeform-Editor. By moving the corner points you can create very individual car shapes.
- Develop the newest technologies or improve your existing ones, so you can stay ahead of your competition. But keep in mind that the newest technology is not necessarily better then it's perfected predecessor.
- Find the the ideal composition of your technologies. Would you rather have each part specialized to build the perfect car or do you prefer sharing as many components as possible throughout your product line.
- Build the best cars in their classes and conquer the market on all six continents. Become the greates t Car-Manufacturer of all times!
Will you be able to turn a profit with your car company?
Requirements:
· Dual-Core CPU with 2.0 GHz or better
· integrated graphics unit or better
· 20 MB free disk space
· Windows XP, Vista, 7
Limitations:
· Game time is limited to 1900-1905
What's New in This Release: [ read full changelog ]
Additional functions:
· You can now set production quality for your factory lines, influencing the quality-image of your cars, production amount and costs
· A warning light in the factory lines will alert you if a car you want to produce is missing some parts
· A new button for automatically selecting a part for your factory line will chose a car or part that you need in the region and that you're not producing
· Multiline tool tips are now possible as well as a grouped style in the tool tips
· Ending the game through the game's menu will now trigger a security query
Other changes:
· The amount produced by higher factory levels has been reduced to avoid extreme jumps in payroll costs
· The amount produced by a factory line is no longer linked to the weight of the part, so that lines on the same level and with the same amount of workers will always produce the same amount of parts
· The suggested price when adding a car to your sales line up has been improved
· The production costs displayed in factory lines now includes prorated worker wages
· The reflection texture for cars has been improved to look more plastic
· The tool tip display has been speed up
· The old tutorial has been deactivated - it will prob ably be replaced with a new version soon
· The game can now display several interface layers above each other to display dialogs amongst other things
· The screen refresh rate has been limited to 120 fps
Fixed errors:
· The game crash that would always happen due to missing images after the computer awakes from standby or changes it's desktop resolution has been fixed
· The reconstruction time of factories can no longer be avoided by saving and loading the game again
· A rare crash that could happen when a tool tip was created at the border of the game screen has been fixed
· Costs for producing prototypes are now included correctly in the financial overview
· Costs for building or reconstructing factories are now included correctly in the financial overview
· Drop-down-lists can no longer be partially outside the screen
· There are no more mini views of you r car when you leave the body editor
· An error in the text declaring the player bankrupt when he was the last players has been fixed
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